> For the complete documentation index, see [llms.txt](https://revoland.gitbook.io/revoland-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://revoland.gitbook.io/revoland-whitepaper/game-play/game-play-and-game-modes.md).

# Game Play & Game Modes

![](https://396698582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FybXB2mHL7PlhRz7CubHl%2Fuploads%2FKAU5Kbk58tsoqsn2rlei%2Ffeature-2.jpg?alt=media\&token=9f825087-7a68-460c-8a54-ae9cd0e4f526)

The mentality at Revoland is multiplayer first. We are going to put a lot of resources into creating a fluid experience online to minimize lag, latency, and button delay, which is a big problem in blockchain games today. The code will be built from scratch with the ambition of providing lag-free gameplay. We will also have a well-distributed infrastructure to enhance the experience in many different geographical areas. The game will run cross-platform, meaning that you will be able to play against opponents on different platforms.
